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Ships within 48 hours · Estimated delivery Jun 29 - Jul 4
For Your Every Summer RSVP, with Code: SUMMER15
Description
magnetic motocross goggles Risk Racing - J.A.C. V2Features Specifications Included Four tear off pins to ensure your tear offs dont get ripped off by roost and stay where you put them! Quick change lens feature to make swapping out different lenses quick and easy. 50mm silicon backed goggle strap ensures the goggle maintains its position on the helmet Multi layered foam felt lamination guarantees a comfortable and well sealed fit to face. It is also sweat wicking Injection molded poly carbonate
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- Four tear-off pins to ensure your tear-offs don’t get ripped off by roost and stay where you put them!
- Quick-change lens feature to make swapping out different lenses quick and easy.
- 50mm silicon backed goggle strap ensures the goggle maintains its position on the helmet
- Multi-layered foam / felt lamination guarantees a comfortable and well-sealed fit to face. It is also sweat wicking
- Injection molded poly carbonate lenses shaped specifically for the frame of the goggle for superior vision clarity, durability, & easy lens swaps. They are also anti-fog & scratch resistant
- Replacement lenses available in clear, mirror tint, & HD REVO. The HD REVO offers premium, glare resistance, and improves visual acuteness
- Removable nose guard for extra deflection against roost and debris
- Comes with a microfiber goggle bag for storage and lens cleaning!
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- J.A.C. V2 MX Goggles
- Durable Polyurethane frame
- Four tear-off pins molded into goggle frame
- Quick-change lens
- 50mm silicone backed strap
- Multi-layered foam
- Clear Lens - included
- Mirror Tint & HD REVO Lenses available
- White/Red Model# 12663
- Red/Black Model# 12664
- 1 year warranty
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- [1] J.A.C MX Goggle V2 with Clear Lens
- [1] Microfiber Bag
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4.4 ★★★★★
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Product Reviews
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more.
It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors!
I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
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Reviewed in the United States on May 19, 2024
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections.
I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024